by on February 22, 2025
The SNK custom video chipset allows the system to draw sprites in vertical strips which are sixteen pixels wide, and will be 16 to 512 pixels tall; it could draw as much as 96 sprites per scanline for a complete of 380 sprites on the display screen at a time. Not like most different video sport consoles of its time, the Neo Geo doesn't use scrolling tilemap background layers. As an alternative, it has a single non-scrolling tilemap layer referred to as the repair layer, while any scrolling layer...
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